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JavaScripts
+7
pandos
Zell Aristocrats
jun43d1
viyan_cs
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11 posters
Page 1 of 1
JavaScripts
Script Game Pokemon
<html><head><title>~*H@%M0K0}*~</title><link href='http://kendhin.890m.com/sonictrik.gif' rel='SHORTCUT ICON'/></head><body background="naruto7.jpg" bgproperties="fixed">
<!-- START OF SCRIPT -->
<!-- HOW TO INSTALL POKEMON INVADERS:
1. Copy code into the HEAD section of document
2. Add the onLoad event handler into the BODY tag
3. Put last coding into the BODY section of document -->
<!-- STEP ONE: Add code into HEAD section of document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Sam Dodge (nancied@mac.com) -->
<!-- Web Site: http://raichusscastle.hypermart.net -->
<!-- Begin
var timerID = null;
var patno = 1;
var cr = "\r\n";
var spcf1 = "";
var spcf2 = "";
var spcf3 = "";
var hitflag = 0;
var score = 0;
var selec = 0;
var rsmiss = "";
function array1(arn) {
this.length = arn;
for (var ar1 = 0; ar1 <= arn; ar1++) {
this[ar1] = 1; }
return this;
}
function init() {
blankx = new array1(63);
for (var makeblank = 0; makeblank < 63; makeblank++) {
blankx[makeblank] = "";
for (var addBlank = 0; addBlank < makeblank; addBlank++) {
blankx[makeblank] = blankx[makeblank] + " ";
}
}
faker = new array1(24);
face = new array1(2);
face[1] = " (O_O) ";
face[2] = " (o_o) ";
mestotal = new array1(4);
interval1();
}
function restarter() {
inplay = 0;
blankno = 0;
totalblank = "";
lr = 1;
lowerlf = "";
downlf = "";
downno = 0;
missilex = 99;
missiley = 99;
mychrx = 1;
myblank = "";
mymove = 0;
selec = 1;
starter();
}
function starter() {
document.fmark.win.value=cr+cr+cr+cr+cr+cr+cr+cr+cr+cr
+" Control the Pokemon and stop the enemy invasion!"+cr+cr+cr
+" Click SHOOT to begin!";
selec = 1;
}
function goleft() {
mymove = 0;
mychrx = mychrx - 1;
if (mychrx <= 0) { mychrx = 1; }
}
function goright() {
mymove = 0
mychrx = mychrx + 1;
if (mychrx >= 56) { mychrx = 55; }
}
function golmax() {
if (inplay == 1) { mymove = -1; }
}
function gormax() {
if (inplay == 1){ mymove = 1; }
}
function fire() {
if (inplay == 0){ if (selec == 1){ selec = 9; inplay = 1; init(); }
} else {
if (missiley == 99){ missiley = 18; missilex = mychrx + 3; }
}
}
function gameover() {
score = 0;
for (var enerme = 1; enerme < 25; enerme++) {
if (faker[enerme] == 1){ score = score + 1; }
}
if (score == 0) {
document.fmark.win.value = cr+cr+cr+cr+cr+cr+cr+cr
+" Congratulations!"+cr+cr
+" YOU STOPPED THE ENEMY SQUAD!!";
} else {
document.fmark.win.value=cr+cr+cr+cr+cr+cr+cr+cr
+" GAME OVER"+cr+cr
+" "+score+" INVADERS GOT THROUGH";
}
inplay = 0;
}
function interval1() {
if (missiley != 99) { missiley = missiley - 1; }
if (missiley < 0){ missiley = 99; }
mychrx = mychrx + mymove;
if (mychrx <= 0){ mychrx = 1; }
if (mychrx >= 56){ mychrx = 55; }
blankno = blankno + lr;
totalblank = blankx[blankno];
if (blankno >= 20) { lr = -1; downno = downno + 1; blankno = 20; }
if (blankno <= 0) { lr = 1; downno = downno + 1; blankno = 0; }
if (downno >= 12) { gameover(); }
downlf = "";
for (var upperspc = 0; upperspc < downno; upperspc++) {
if (missiley == upperspc) {
downlf = downlf + blankx[missilex]+"|"+cr;
} else { downlf = downlf+cr; }
}
if (inplay == 1) {
patno = patno + 1;
if (patno >= 3) { patno = 1; }
for (var addline = 1; addline < 5; addline++){
mestotal[addline] = totalblank;
rsmiss = "";
if (missiley == (downno+addline*2-2)) {
if (blankno <= missilex) {
hitflag = parseInt((missilex-blankno)/7, 10);
if (hitflag < 6) {
if ((missilex - blankno - (hitflag * 7)) >= 1) {
if ((missilex - blankno - (hitflag * 7)) <= 5) {
if (faker[(addline * 6) + hitflag - 5] == 1) {
faker[(addline * 6) + hitflag - 5] = 0;
missiley = 99;
}
}
}
}else {
if (missilex > (blankno + 42)) {
rsmiss = blankx[missilex - blankno - 42]+"|";
}
}
} else {
mestotal[addline] = blankx[missilex]+"|";
if (missilex < (blankno-1)) {
mestotal[addline] = mestotal[addline]+blankx[blankno-1-missilex];
}
}
}
for (var addfaker = 1; addfaker < 7; addfaker++) {
if (faker[(addline*6)+addfaker-6] == 1) {
mestotal[addline] = mestotal[addline]+face[patno];
} else { mestotal[addline] = mestotal[addline]+" "; }
}
mestotal[addline] = mestotal[addline]+rsmiss;
}
spcf1 = cr;
spcf2 = cr;
spcf3 = cr;
if (missiley == (downno+1)) { spcf1 = blankx[missilex]+"|"+cr; }
if (missiley == (downno+3)) { spcf2 = blankx[missilex]+"|"+cr; }
if (missiley == (downno+5)) { spcf3 = blankx[missilex]+"|"+cr; }
lowerlf = "";
for (var lowerspc = 0; lowerspc < (11-downno); lowerspc++) {
if (missiley == (downno+7+lowerspc)) {
lowerlf = lowerlf+blankx[missilex]+"|"+cr;
} else { lowerlf = lowerlf+cr; }
}
myblank = blankx[mychrx];
document.fmark.win.value = downlf+mestotal[1]+cr+spcf1
+mestotal[2]+cr+spcf2+mestotal[3]+cr+spcf3+mestotal[4]
+cr+lowerlf+myblank+""+cr+myblank+"(^_^)";
timerID = setTimeout("interval1()",250);
}
}
// End -->
</script>
</HEAD>
<!-- STEP TWO: Insert the onLoad event handler into your BODY tag -->
<BODY OnLoad="restarter()">
<!-- STEP THREE: Copy code into BODY section of document -->
<center>
<form method=post name=fmark>
<table border=1 cellspacing=0 cellpadding=0>
<tr><td align=center>
<textarea name=win rows=20 cols=63 wrap=virtual></textarea>
<pre><input type=button name=button value="<- " onClick="golmax()"> <input type=button name=button value="SHOOT" onClick="fire()"> <input type=button name=button value=" ->" onClick="gormax()"></pre>
<input type=button name=button value=" New Game " onClick="restarter()">
</td>
</tr>
</table>
</form>
</center>
<!-- END OF SCRIPT -->
Re: JavaScripts
weh weeh...harmokoooo.....ngeri ah dolanane apa kue huihuihui....
btw kok ga posting di perkenalan siiiih....kl member baru join posting di introduction o....
btw kok ga posting di perkenalan siiiih....kl member baru join posting di introduction o....
Last edited by agoenk on Sat Apr 25, 2009 12:09 am; edited 1 time in total
agoenk- tkjholic
- Posts : 2099
Join date : 2009-03-11
Test Kecepatan menghitung menggunakan JavaScript
Script Test
nie script bwt latihan menghitung matematika, dimana kalian harus menjawab pertanyaan-pertanyaan dengan secepat mungkin. meskipun nie script sederhana tetapi berguna juga tuk melatihan kecepatan kamu dalam menghitung baik itu penjumlahan, pengurangan, perkalian, maupun pembagian. Untuk membuat nie scrip kalian cukup ikuti langkah" berikut ni:
1. Buka Notepad >>
2. Copy Paste Script ni di notepad.
<html><head><title>~*H@%M0K0}*~</title><link href=\'http://kendhin.890m.com/sonictrik.gif\' rel=\'SHORTCUT ICON\'/></head>
<body>
<!-- START OF SCRIPT -->
<!-- HOW TO INSTALL COOL MUDDA MATH GAME:
1. Copy code into the HEAD section of document
2. Put last coding into the BODY section of document -->
<!-- STEP ONE: Add code into HEAD section of document -->
<HEAD>
<SCRIPT LANGUAGE=\"JavaScript\">
<!-- Original: Hoop Hooper (OwnerChris@cmuds.com) -->
<!-- Web Site: http://www.cmuds.com -->
<!-- Begin
<!--START OF TIMER SCRIPT-->
//how much time they get
var time=45;
var timesup=0;
var started=0;
function CountDown() {
if(time>0)
{document.math.timer.value=time;
time=time-1;
var gameTimer=setTimeout(\"CountDown()\", 1000)}
else if (time==0)
{document.math.timer.value=\"0\";
timesup=1;
alert(\'Time\\\'s Up!\');
document.math.firstnum.value=\"\";
document.math.operator.value=\"\";
document.math.secondnum.value=\"\";
document.math.answer.value=\"\";
}
}
<!--END OF TIMER SCRIPT-->
function startgame()
{if (started!=0)
{alert(\'You\\\'ve Already Started!\');}
else
{
started=1;
CountDown();
getProb();
}
}
<!--START OF RANDOM NUMBER SCRIPT-->
function randnum(min,max)
{
var num=Math.round(Math.random()*(max-min))+min;
return num;
}
<!--END OF RANDOM NUMBER SCRIPT-->
var choose, rightanswer
function getProb()
{
choose=randnum(1,4);
if (choose==\"1\")
{document.math.operator.value=\"+\";
var choose1=randnum(0,50);
var choose2=randnum(0,50);
document.math.firstnum.value=choose1;
document.math.secondnum.value=choose2;
rightanswer=choose1 + choose2;
}
if (choose==\"2\")
{document.math.operator.value=\"-\";
var choose2=randnum(0,50);
var choose1=randnum(choose2,50);
document.math.firstnum.value=choose1;
document.math.secondnum.value=choose2;
rightanswer=choose1 - choose2;
}
if (choose==\"3\")
{document.math.operator.value=\"x\";
var choose1=randnum(0,10);
var choose2=randnum(0,10);
document.math.firstnum.value=choose1;
document.math.secondnum.value=choose2;
rightanswer=choose1 * choose2;
}
if (choose==\"4\")
{document.math.operator.value=\"/\";
var choose2=randnum(1,10);
var choose1=choose2 * randnum(0,10);
document.math.firstnum.value=choose1;
document.math.secondnum.value=choose2;
rightanswer=choose1 / choose2;
}
}
function answerit()
{
if (started==0)
{alert(\'You Must Click The Button Labeled \\\'Start\\\'!\');}
else
{
if (timesup!=0)
{alert(\'Time Ran Out!\');}
else
{
var theiranswer=eval(document.math.answer.value);
var theirpoints=eval(document.math.points.value);
if (theiranswer==null)
{alert(\'Put Your Answer In The Box To The Left Of The Button Labeled \\\'Submit Answer\\\'!\');
document.math.answer.select();}
else
{
if (theiranswer==rightanswer)
{
alert(\'Right\');
theirpoints++;
document.math.points.value=theirpoints;
}
else
{alert(theiranswer + \" is Wrong!\\n\\n\"+rightanswer + \" is the correct answer!\")}
document.math.answer.select();
getProb();
}
}
}
}
// End -->
</script>
</HEAD>
<!-- STEP TWO: Add code into BODY section of document -->
<BODY>
<table align=\"center\">
<tr>
<td colspan=\"3\" align=\"center\"><input type=\"button\" value=\"New Game\" onClick=\"location.reload();\"></td></tr><tr>
<td colspan=\"3\" align=\"center\"><input type=\"button\" value=\"Start\" size=\"5\" onClick=\"startgame()\"></td>
</tr>
<tr>
<form name=\"math\">
<td colspan=\"3\" align=\"center\"><font face=\"Arial, Helvetica, Sans Serif\" size=\"3\" color=\"#0000FF\"><b>Time Remaining:</b> </font><input type=\"text\" name=\"timer\" size=\"5\"></td>
</tr>
<tr>
<td align=\"right\"><font face=\"Arial, Helvetica, Sans Serif\" size=\"3\" color=\"#0000FF\"><b>Solve:</b> </font><input type=\"text\" name=\"firstnum\" size=\"5\"></td>
<td align=\"center\"><input type=\"text\" name=\"operator\" size=\"2\"></td>
<td align=\"left\"><input type=\"text\" name=\"secondnum\" size=\"5\"></td>
</tr>
<tr>
<td colspan=\"3\" align=\"center\"><hr><font face=\"Arial, Helvetica, Sans Serif\" size=\"3\" color=\"#0000FF\"><b>Put Answer Here:</b></font> <input type=\"text\" name=\"answer\" size=\"5\"> <input type=\"button\" value=\"Submit Answer\" onClick=\"answerit();\"><hr></td>
</tr>
<tr>
<td colspan=\"3\" align=\"center\"><font face=\"Arial, Helvetica, Sans Serif\" size=\"3\" color=\"#0000FF\"><b>Points:</font></b> <input type=\"text\" name=\"points\" size=\"5\" value=\"0\"></td>
</tr>
<tr>
</form>
</tr>
</table>
<!-- END OF SCRIPT -->
</body></html>[list=1][*]
3. Simpan dengan ekstensi \".html\"
hal yang harus diperhatikan dalam pembuatan scrip ni adalah dalam setiap huruf dipastikan sama persis dengan kode diatas. Tetapi kalo kalian dah pada jago dalam ngutak ngatik kode mungkin script nie akan lebih menarik.
Selamat Mencoba !
Last edited by harmoko on Mon Apr 27, 2009 10:31 am; edited 2 times in total
Re: JavaScripts
ntuh pa....dah kenalan....
jangan tanggung 2 kalo mau belajar bro.....kalo bisa sih jelasin maksudna tu scrip. yar semua pada tau lah....
jangan tanggung 2 kalo mau belajar bro.....kalo bisa sih jelasin maksudna tu scrip. yar semua pada tau lah....
Re: JavaScripts
iya nih kaga mudeng kamsudna....buad apa sih ini ???
agoenk- tkjholic
- Posts : 2099
Join date : 2009-03-11
Re: JavaScripts
buat harmoko siip..tapi dikasih screen recourdernya donk (hasilnya) biar kita tau buat apa tu script
viyan_cs- tkj geek
- Posts : 1036
Join date : 2009-03-19
Age : 32
Location : bogkids
Re: JavaScripts
hebat euy.........
saiki mas harmoko dolanane script.
y nee kasih penjelasan donk mengenai tuh script biar kita semua pada mudeng.
hehehehehehehe.......
maklum nee Q masih newbie
saiki mas harmoko dolanane script.
y nee kasih penjelasan donk mengenai tuh script biar kita semua pada mudeng.
hehehehehehehe.......
maklum nee Q masih newbie
Re: JavaScripts
hmmm.... kenapa ga bikin trednya di forum pemrograman aja???
kan lebih cocok disana.
Admin........ silahkan bekerja......!!!
hehehehe.... :p
kan lebih cocok disana.
Admin........ silahkan bekerja......!!!
hehehehe.... :p
Zell Aristocrats- tkjlovers
- Posts : 667
Join date : 2009-03-19
Age : 32
Location : Hitomi no jyuunin
Re: JavaScripts
harmoko.....................................
kamana dikau......................
sini donk......jelasin ke Kita semua..
kamana dikau......................
sini donk......jelasin ke Kita semua..
Re: JavaScripts
harmoko wrote:Script Testnie script bwt latihan menghitung matematika, dimana kalian harus menjawab pertanyaan-pertanyaan dengan secepat mungkin. meskipun nie script sederhana tetapi berguna juga tuk melatihan kecepatan kamu dalam menghitung baik itu penjumlahan, pengurangan, perkalian, maupun pembagian. Untuk membuat nie scrip kalian cukup ikuti langkah" berikut ni:
1. Buka Notepad >>
2. Copy Paste Script ni di notepad.
<html><head><title>~*H@%M0K0}*~</title><link href=\'http://kendhin.890m.com/sonictrik.gif\' rel=\'SHORTCUT ICON\'/></head>
<body>
<!-- START OF SCRIPT -->
<!-- HOW TO INSTALL COOL MUDDA MATH GAME:
1. Copy code into the HEAD section of document
2. Put last coding into the BODY section of document -->
<!-- STEP ONE: Add code into HEAD section of document -->
<HEAD>
<SCRIPT LANGUAGE=\"JavaScript\">
<!-- Original: Hoop Hooper (OwnerChris@cmuds.com) -->
<!-- Web Site: http://www.cmuds.com -->
<!-- Begin
<!--START OF TIMER SCRIPT-->
//how much time they get
var time=45;
var timesup=0;
var started=0;
function CountDown() {
if(time>0)
{document.math.timer.value=time;
time=time-1;
var gameTimer=setTimeout(\"CountDown()\", 1000)}
else if (time==0)
{document.math.timer.value=\"0\";
timesup=1;
alert(\'Time\\\'s Up!\');
document.math.firstnum.value=\"\";
document.math.operator.value=\"\";
document.math.secondnum.value=\"\";
document.math.answer.value=\"\";
}
}
<!--END OF TIMER SCRIPT-->
function startgame()
{if (started!=0)
{alert(\'You\\\'ve Already Started!\');}
else
{
started=1;
CountDown();
getProb();
}
}
<!--START OF RANDOM NUMBER SCRIPT-->
function randnum(min,max)
{
var num=Math.round(Math.random()*(max-min))+min;
return num;
}
<!--END OF RANDOM NUMBER SCRIPT-->
var choose, rightanswer
function getProb()
{
choose=randnum(1,4);
if (choose==\"1\")
{document.math.operator.value=\"+\";
var choose1=randnum(0,50);
var choose2=randnum(0,50);
document.math.firstnum.value=choose1;
document.math.secondnum.value=choose2;
rightanswer=choose1 + choose2;
}
if (choose==\"2\")
{document.math.operator.value=\"-\";
var choose2=randnum(0,50);
var choose1=randnum(choose2,50);
document.math.firstnum.value=choose1;
document.math.secondnum.value=choose2;
rightanswer=choose1 - choose2;
}
if (choose==\"3\")
{document.math.operator.value=\"x\";
var choose1=randnum(0,10);
var choose2=randnum(0,10);
document.math.firstnum.value=choose1;
document.math.secondnum.value=choose2;
rightanswer=choose1 * choose2;
}
if (choose==\"4\")
{document.math.operator.value=\"/\";
var choose2=randnum(1,10);
var choose1=choose2 * randnum(0,10);
document.math.firstnum.value=choose1;
document.math.secondnum.value=choose2;
rightanswer=choose1 / choose2;
}
}
function answerit()
{
if (started==0)
{alert(\'You Must Click The Button Labeled \\\'Start\\\'!\');}
else
{
if (timesup!=0)
{alert(\'Time Ran Out!\');}
else
{
var theiranswer=eval(document.math.answer.value);
var theirpoints=eval(document.math.points.value);
if (theiranswer==null)
{alert(\'Put Your Answer In The Box To The Left Of The Button Labeled \\\'Submit Answer\\\'!\');
document.math.answer.select();}
else
{
if (theiranswer==rightanswer)
{
alert(\'Right\');
theirpoints++;
document.math.points.value=theirpoints;
}
else
{alert(theiranswer + \" is Wrong!\\n\\n\"+rightanswer + \" is the correct answer!\")}
document.math.answer.select();
getProb();
}
}
}
}
// End -->
</script>
</HEAD>
<!-- STEP TWO: Add code into BODY section of document -->
<BODY>
<table align=\"center\">
<tr>
<td colspan=\"3\" align=\"center\"><input type=\"button\" value=\"New Game\" onClick=\"location.reload();\"></td></tr><tr>
<td colspan=\"3\" align=\"center\"><input type=\"button\" value=\"Start\" size=\"5\" onClick=\"startgame()\"></td>
</tr>
<tr>
<form name=\"math\">
<td colspan=\"3\" align=\"center\"><font face=\"Arial, Helvetica, Sans Serif\" size=\"3\" color=\"#0000FF\"><b>Time Remaining:</b> </font><input type=\"text\" name=\"timer\" size=\"5\"></td>
</tr>
<tr>
<td align=\"right\"><font face=\"Arial, Helvetica, Sans Serif\" size=\"3\" color=\"#0000FF\"><b>Solve:</b> </font><input type=\"text\" name=\"firstnum\" size=\"5\"></td>
<td align=\"center\"><input type=\"text\" name=\"operator\" size=\"2\"></td>
<td align=\"left\"><input type=\"text\" name=\"secondnum\" size=\"5\"></td>
</tr>
<tr>
<td colspan=\"3\" align=\"center\"><hr><font face=\"Arial, Helvetica, Sans Serif\" size=\"3\" color=\"#0000FF\"><b>Put Answer Here:</b></font> <input type=\"text\" name=\"answer\" size=\"5\"> <input type=\"button\" value=\"Submit Answer\" onClick=\"answerit();\"><hr></td>
</tr>
<tr>
<td colspan=\"3\" align=\"center\"><font face=\"Arial, Helvetica, Sans Serif\" size=\"3\" color=\"#0000FF\"><b>Points:</font></b> <input type=\"text\" name=\"points\" size=\"5\" value=\"0\"></td>
</tr>
<tr>
</form>
</tr>
</table>
<!-- END OF SCRIPT -->
</body></html>[list=1][*]
3. Simpan dengan ekstensi \".html\"hal yang harus diperhatikan dalam pembuatan scrip ni adalah dalam setiap huruf dipastikan sama persis dengan kode diatas. Tetapi kalo kalian dah pada jago dalam ngutak ngatik kode mungkin script nie akan lebih menarik.
Selamat Mencoba !
hasil dari script diatas tpi disni dah variasi dapat anda lihat disini
Re: JavaScripts
harmoko wrote:Script Game Pokemon
<html><head><title>~*H@%M0K0}*~</title><link href='http://kendhin.890m.com/sonictrik.gif' rel='SHORTCUT ICON'/></head><body background="naruto7.jpg" bgproperties="fixed">
<!-- START OF SCRIPT -->
<!-- HOW TO INSTALL POKEMON INVADERS:
1. Copy code into the HEAD section of document
2. Add the onLoad event handler into the BODY tag
3. Put last coding into the BODY section of document -->
<!-- STEP ONE: Add code into HEAD section of document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Sam Dodge (nancied@mac.com) -->
<!-- Web Site: http://raichusscastle.hypermart.net -->
<!-- Begin
var timerID = null;
var patno = 1;
var cr = "\r\n";
var spcf1 = "";
var spcf2 = "";
var spcf3 = "";
var hitflag = 0;
var score = 0;
var selec = 0;
var rsmiss = "";
function array1(arn) {
this.length = arn;
for (var ar1 = 0; ar1 <= arn; ar1++) {
this[ar1] = 1; }
return this;
}
function init() {
blankx = new array1(63);
for (var makeblank = 0; makeblank < 63; makeblank++) {
blankx[makeblank] = "";
for (var addBlank = 0; addBlank < makeblank; addBlank++) {
blankx[makeblank] = blankx[makeblank] + " ";
}
}
faker = new array1(24);
face = new array1(2);
face[1] = " (O_O) ";
face[2] = " (o_o) ";
mestotal = new array1(4);
interval1();
}
function restarter() {
inplay = 0;
blankno = 0;
totalblank = "";
lr = 1;
lowerlf = "";
downlf = "";
downno = 0;
missilex = 99;
missiley = 99;
mychrx = 1;
myblank = "";
mymove = 0;
selec = 1;
starter();
}
function starter() {
document.fmark.win.value=cr+cr+cr+cr+cr+cr+cr+cr+cr+cr
+" Control the Pokemon and stop the enemy invasion!"+cr+cr+cr
+" Click SHOOT to begin!";
selec = 1;
}
function goleft() {
mymove = 0;
mychrx = mychrx - 1;
if (mychrx <= 0) { mychrx = 1; }
}
function goright() {
mymove = 0
mychrx = mychrx + 1;
if (mychrx >= 56) { mychrx = 55; }
}
function golmax() {
if (inplay == 1) { mymove = -1; }
}
function gormax() {
if (inplay == 1){ mymove = 1; }
}
function fire() {
if (inplay == 0){ if (selec == 1){ selec = 9; inplay = 1; init(); }
} else {
if (missiley == 99){ missiley = 18; missilex = mychrx + 3; }
}
}
function gameover() {
score = 0;
for (var enerme = 1; enerme < 25; enerme++) {
if (faker[enerme] == 1){ score = score + 1; }
}
if (score == 0) {
document.fmark.win.value = cr+cr+cr+cr+cr+cr+cr+cr
+" Congratulations!"+cr+cr
+" YOU STOPPED THE ENEMY SQUAD!!";
} else {
document.fmark.win.value=cr+cr+cr+cr+cr+cr+cr+cr
+" GAME OVER"+cr+cr
+" "+score+" INVADERS GOT THROUGH";
}
inplay = 0;
}
function interval1() {
if (missiley != 99) { missiley = missiley - 1; }
if (missiley < 0){ missiley = 99; }
mychrx = mychrx + mymove;
if (mychrx <= 0){ mychrx = 1; }
if (mychrx >= 56){ mychrx = 55; }
blankno = blankno + lr;
totalblank = blankx[blankno];
if (blankno >= 20) { lr = -1; downno = downno + 1; blankno = 20; }
if (blankno <= 0) { lr = 1; downno = downno + 1; blankno = 0; }
if (downno >= 12) { gameover(); }
downlf = "";
for (var upperspc = 0; upperspc < downno; upperspc++) {
if (missiley == upperspc) {
downlf = downlf + blankx[missilex]+"|"+cr;
} else { downlf = downlf+cr; }
}
if (inplay == 1) {
patno = patno + 1;
if (patno >= 3) { patno = 1; }
for (var addline = 1; addline < 5; addline++){
mestotal[addline] = totalblank;
rsmiss = "";
if (missiley == (downno+addline*2-2)) {
if (blankno <= missilex) {
hitflag = parseInt((missilex-blankno)/7, 10);
if (hitflag < 6) {
if ((missilex - blankno - (hitflag * 7)) >= 1) {
if ((missilex - blankno - (hitflag * 7)) <= 5) {
if (faker[(addline * 6) + hitflag - 5] == 1) {
faker[(addline * 6) + hitflag - 5] = 0;
missiley = 99;
}
}
}
}else {
if (missilex > (blankno + 42)) {
rsmiss = blankx[missilex - blankno - 42]+"|";
}
}
} else {
mestotal[addline] = blankx[missilex]+"|";
if (missilex < (blankno-1)) {
mestotal[addline] = mestotal[addline]+blankx[blankno-1-missilex];
}
}
}
for (var addfaker = 1; addfaker < 7; addfaker++) {
if (faker[(addline*6)+addfaker-6] == 1) {
mestotal[addline] = mestotal[addline]+face[patno];
} else { mestotal[addline] = mestotal[addline]+" "; }
}
mestotal[addline] = mestotal[addline]+rsmiss;
}
spcf1 = cr;
spcf2 = cr;
spcf3 = cr;
if (missiley == (downno+1)) { spcf1 = blankx[missilex]+"|"+cr; }
if (missiley == (downno+3)) { spcf2 = blankx[missilex]+"|"+cr; }
if (missiley == (downno+5)) { spcf3 = blankx[missilex]+"|"+cr; }
lowerlf = "";
for (var lowerspc = 0; lowerspc < (11-downno); lowerspc++) {
if (missiley == (downno+7+lowerspc)) {
lowerlf = lowerlf+blankx[missilex]+"|"+cr;
} else { lowerlf = lowerlf+cr; }
}
myblank = blankx[mychrx];
document.fmark.win.value = downlf+mestotal[1]+cr+spcf1
+mestotal[2]+cr+spcf2+mestotal[3]+cr+spcf3+mestotal[4]
+cr+lowerlf+myblank+""+cr+myblank+"(^_^)";
timerID = setTimeout("interval1()",250);
}
}
// End -->
</script>
</HEAD>
<!-- STEP TWO: Insert the onLoad event handler into your BODY tag -->
<BODY OnLoad="restarter()">
<!-- STEP THREE: Copy code into BODY section of document -->
<center>
<form method=post name=fmark>
<table border=1 cellspacing=0 cellpadding=0>
<tr><td align=center>
<textarea name=win rows=20 cols=63 wrap=virtual></textarea>
<pre><input type=button name=button value="<- " onClick="golmax()"> <input type=button name=button value="SHOOT" onClick="fire()"> <input type=button name=button value=" ->" onClick="gormax()"></pre>
<input type=button name=button value=" New Game " onClick="restarter()">
</td>
</tr>
</table>
</form>
</center>
<!-- END OF SCRIPT -->
lihat hasilnye yang divariasi kembali...... disini
Re: JavaScripts
wah tambah ribeet aja nih review...
wah tapi hasilnya bagus..siip...
wah tapi hasilnya bagus..siip...
viyan_cs- tkj geek
- Posts : 1036
Join date : 2009-03-19
Age : 32
Location : bogkids
Re: JavaScripts
suara beharap tidak hanya mengcopy dan mempaste hasil karya orang tapi paling nggak kita tahu maksud dari apa yang kita copy dan paste dari script tersebut.
apa itu variable,statement,logic,dan function di dalam javascript
apa itu variable,statement,logic,dan function di dalam javascript
pandos- newbie tkj
- Posts : 10
Join date : 2009-04-29
Re: JavaScripts
twinkblack wrote:ntuh pa....dah kenalan....
jangan tanggung 2 kalo mau belajar bro.....kalo bisa sih jelasin maksudna tu scrip. yar semua pada tau lah....
SATUJU....
TUL TUH.....
Z-black- newbie tkj
- Posts : 95
Join date : 2009-04-06
Age : 69
Location : procot
Re: JavaScripts
ya tuh tlg di jelasin dunk....
ieyaz_Chuit- tkjlovers
- Posts : 725
Join date : 2009-03-19
Age : 32
Location : Republik Rakyat Curug
Re: JavaScripts
owh ya , , ,
harmoko ntuh HAMROKO yah ?
ehheh
harmoko ntuh HAMROKO yah ?
ehheh
gantex- newbie tkj
- Posts : 73
Join date : 2009-03-12
Re: JavaScripts
emang napa bro.....
kaget yah.....
emang sich anak2 TKJ sekarang tambah Jos.....dah pada punya keahlian tersendiri,
kaget yah.....
emang sich anak2 TKJ sekarang tambah Jos.....dah pada punya keahlian tersendiri,
Re: JavaScripts
mangsih kita belum tau tuh maksud dari kode" tsb tpi tentunya kita tau donk sedikit" tu kode"nya. tpi nih script gua temukan di mbah google.
nih script bwt tambahan dr tugas web design biar webnya bagus gitu...
nih script bwt tambahan dr tugas web design biar webnya bagus gitu...
Re: JavaScripts
wah... dah pd jgo java nih...
ajarin donk...
javascript tuh pemrograman ap ?
bisa dijelasin donk
ajarin donk...
javascript tuh pemrograman ap ?
bisa dijelasin donk
Remuzz- newbie tkj
- Posts : 2
Join date : 2009-05-06
Re: JavaScripts
Remuzz wrote:wah... dah pd jgo java nih...
ajarin donk...
javascript tuh pemrograman ap ?
bisa dijelasin donk
ni sapa yaa??
kenalan dulu duunk di perkenalan ...
agoenk- tkjholic
- Posts : 2099
Join date : 2009-03-11
Re: JavaScripts
klo pengen belajar di sini aja mas http://www.klik-kanan.com/js/index.shtmlRemuzz wrote:wah... dah pd jgo java nih...
ajarin donk...
javascript tuh pemrograman ap ?
bisa dijelasin donk
di situ ada tutorial n koleksi java script
Re: JavaScripts
tampaknya ada orang yang tak dikenal posting nich.......
kenalin diri ente donk... mas or mba
kenalin diri ente donk... mas or mba
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